Flat cards whose pictures are cut out of them with alphaCutoff, the way the consoles of the time drew fences, trees and grass: every pixel less than half solid is thrown away and the rest is drawn solid. So a card hides what is behind it, needs no sorting, and casts the shadow of its shape rather than of its square. cull: 'none' shows both sides. A torn banner waved by its corner hook is cut too, and so is its shadow, holes and all.
Press space to draw them without cutting: the empty parts of each card are unseen but still there, hiding the fence drawn after them and casting square shadows. Press S to read the pictures smooth, with the rounded edges of the N64, or in pixels, with the steps of the PlayStation.